Sunday, November 17, 2013

3D Printing with Maya Notes

3D Printing Vocabulary

  • Additive Manufacturing
  • Manifold
  • Normals

 

Our printers:

Spec

Replicator 2

Replicator 2X

Material: PLA  -  1.75mm diameter ABS  -  1.75mm diameter
Material Characteristics: - Smell is barely noticeable

- Created from processing plant products including corn, potatoes or sugar-beets

- More rigid than ABS

- Much less part warping

Prone to curling of corners and overhangs


More brittle


- Low temperature resistance and parts spending the day in a hot car can droop and deform 

Extrude at ~180-200°C

-Lower layer heights and sharper printed corners.

-wider range of available colors and translucencies
-Smells bad

-Is a polymer, petroleum based 

-Preferred plastic by engineers and those with mechanical uses, do to its strength, flexibility, machinability, and higher temperature resistance  

Prone to cracking, delamination, and warping

More flexible

-Higher temperature resistance



Extrude at ~225°C

-Soluble in Acetone allowing one to weld parts together with a drop or two.  Parts can also be smoothed or polished with acetone


Build envelope: 285 mm × 153 mm × 155 mm
11.2 in × 6.0 in × 6.1 in
 

 

Basics for 3D Printing.

  • Output – STL file format
  • Thickness – 0.7 mm?

  • Open vs. Closed Surfaces

  • Interlocking Parts

  • Normals

  • Manifold vs. Non-manifold: Every edge must connected to at least two faces

  • Working Units for a scene in centimeters.

    • Default scene units are centimeters

    • Recommend grid display units.

      • Grid lines every: 1 units.

      • Subdivisions: 10 units.

      • Subdivision lines: Different color then the 'Grid Lines'

  • Maya is Y-up by default and the Makerbot printer is Z-up

  •  

Grid

 

  • Maya Plug-in Manager
    • Load
      • objExport.bundle
      • vrml2Export.bundle
  • Software
    • Makerware
    • MeshLab – great for converting 3d format types.
  • Maya Distance Tool
    • Create > Measure Tools > Distance Tool

 

  • Common Problems
    • Close up gaps
    • Fill holes
    • n-gons
    • Reversed Normals

 

  • Modeling Tips
    • ???? The physical model being printed cannot reach over 1.75 million polygon count. The  general range you are looking for, is around 1 - 1.5 million polygons. If the model is over 1.75 million polygons , please consider retopologizing. Topogun is great for this.
    • Combined vs. Boolean
    • Combined all geometry
    • Triangulate all models, so you don’t have non-planar surfaces
    • Make all edges “Hard”,  so you can see the way your model will actually print.
    • Ensure base is flat
    • Must be a closed object.  Water Tight!
      • Turn on the “borders” of your polygon model to verify.  If you see border edges, then your model is not water-tight.  Display > Polygons > Custom Polygon Display Polygons
    • Convert all NURBS and Subdivs to polygons

Prepping Model

  • Convert your model into polygons,
  • Make sure your model is “water-tight”
  • Triangulate and view with Hard Edges
  • Export into a .stl file

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